Warriors of Fate

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sub Carpentry()
var Exit=0, LastTimer
uo.Print('Âûáåðè Ñóíäóê: ')
uo.Exec('addobject Chest')
while uo.Targeting()
wait(100)
wend
uo.Print('Âûáåðè Ïîìîéêó: ')
uo.Exec('addobject TrashCan')
while uo.Targeting()
wait(100)
wend
uo.Print('Âûáåðè Èíñòðóìåíò: ')
uo.Exec('addobject Ins')
while uo.Targeting()
wait(100)
wend
while Exit<>1
uo.DeleteJournal()
uo.FindType('0x0E89','0x0000','backpack')
if uo.GetQuantity('finditem')>0 then
uo.SetReceivingContainer('TrashCan')
wait(1000)
uo.Grab('all','finditem')
wait(1000)
uo.UnSetReceivingContainer()
end if
uo.FindType('0x1BDD',-1,'backpack')
if uo.GetQuantity('finditem')<10 then
uo.FindType('0x1BDD','0x0000','Chest')
wait(1000)
uo.Grab('300','finditem')
wait(1000)
end if
LastTimer=uo.Timer()
uo.DeleteJournal()
uo.UseObject('Ins')
uo.WaitMenu ('Carpentry','Weapons & Tools','Weapons & Tools','quarter staff')
wait(12000)
wend
end sub

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Vermilion[MoW ():

]sub Carpentry()
var Exit=0, LastTimer
uo.Print('Âûáåðè Ñóíäóê: ')
uo.Exec('addobject Chest')
while uo.Targeting()
wait(100)
wend
uo.Print('Âûáåðè Ïîìîéêó: ')
uo.Exec('addobject TrashCan')
while uo.Targeting()
wait(100)
wend
uo.Print('Âûáåðè Èíñòðóìåíò: ')
uo.Exec('addobject Ins')
while uo.Targeting()
wait(100)
wend
while Exit<>1
uo.DeleteJournal()
uo.FindType('0x0E89','0x0000','backpack')
if uo.GetQuantity('finditem')>0 then
uo.SetReceivingContainer('TrashCan')
wait(1000)
uo.Grab('all','finditem')
wait(1000)
uo.UnSetReceivingContainer()
end if
uo.FindType('0x1BDD',-1,'backpack')
if uo.GetQuantity('finditem')<10 then
uo.FindType('0x1BDD','0x0000','Chest')
wait(1000)
uo.Grab('300','finditem')
wait(1000)
end if
LastTimer=uo.Timer()
uo.DeleteJournal()
uo.UseObject('Ins')
uo.WaitMenu ('Carpentry','Weapons & Tools','Weapons & Tools','quarter staff')
wait(12000)
wend
end sub

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